MD2Final GDD
Since the roles have been changed for the game, I am now in a group with two other group members working on asset management together. Once the document containing all the assets both free and not free were completed along with images of architecture during this time etc I uploaded and shared it to our 'Slack' page. I did this so everyone in the group could view what I have found in terms of assets as of yet. As some of the roles in the group have changed the GDD will be slightly different compared to the proposed GDD. I will only be discussing my role and what I have contributed. This is not the full GDD, this is just outlining my role and showing what I have done to contribute towards the game.
Here is a link to our final GDD: https://vimeo.com/325028075 (some roles have changed since this)
Here is my Asset Document:
Free:
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Environment architecture buildings: https://assetstore.unity.com/packages/3d/environments/industrial/old-building-70659
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Building/architecture: https://assetstore.unity.com/packages/3d/environments/industrial/free-industrial-building-garage-123146
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Vehicle: https://assetstore.unity.com/packages/3d/vehicles/russian-military-vehicles-lite-t90-104569
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Architecture building: https://assetstore.unity.com/packages/3d/environments/urban/town-houses-pack-42717
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Object (street light): https://assetstore.unity.com/packages/3d/props/exterior/gaz-street-props-57285
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Object (street light): https://assetstore.unity.com/packages/3d/props/exterior/victorian-pbr-streetlights-50828
Pay:
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Environment object: https://assetstore.unity.com/packages/3d/props/exterior/ww2-defense-and-bunkers-83134
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Weapon: https://assetstore.unity.com/packages/3d/props/weapons/war-pack-weapons-throwables-hd-127400
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Environment object:https://assetstore.unity.com/packages/3d/environments/historic/ww1-trenches-75634
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Environment objects: https://assetstore.unity.com/packages/2d/textures-materials/pbr-mud-puddle-stones-132441
Research:
Architecture during this time –
1916 Rising Sources Google images; |
1916 Rising Sources Google images; |
1916 Rising Sources Google images; |
1916 Rising Sources Google images; |
1916 Rising Sources Google images; |
I'm really excited to see this project when its all done!
ReplyDeleteI think all the assets look really well and fit the project perfectly, looks like you have a good section of assets and have put a lot of time into finding ones that will work and give the look you want. Its good to see the group work out the roles and distribute them well, it will help the project flow so much smoother. The GDD has lots of good info and I can see what you guys are going for exactly. I'm interested to see how everyone gets on and see the development of the game as it goes on for the next few weeks.
Hi Isabel, I see your part of the 1916 rising game group project, it’s nice to see how it’s panning out, making and finding assets can be a tricky business but it’s a lot of fun to create things to go inside of a game, for me I enjoy making things come to life and it all starts with the visuals, finding good free ones can be a pain which is why I would suggest maybe creating some of them yourselves like I’m sure there is tutorials on how to do that, I’m looking forward to seeing how the project progresses and how things will develop from a group stand point as it’s going to require a lot of organisation, I love that it’s also coming from Irish history when everything started to change for the Irish and how we became who we are today, I wish you all the best of luck and I hope you manage to finish it as I would love to see it done
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