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Showing posts from December 2, 2018

Unity Free Tutorials

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In today's blog I will be discussing what Unity tutorials that I will be looking at and following to help guide me in the development of my own game. I will look up some tutorials that are relevant to my game. They will help me with any issues that I'm currently having or if i want to implement any new features into my game. The first thing that I will do id look up what tutorials are available and my perhaps help me out too. I found this particular tutorial to be quite helpful:  This was a good tutorial for me to follow because it really helped me out with the current issue that I'm having with my game. My problem is this, I'm unable to figure how to order each of my scenes in a sequence. For example, I want my home screen scene to appear first and my ending screen scene to appear last. his tutorial follows a series on YouTube where it outlines how I would go about doing this for my game. Overall this helped me out big time and I feel better having discovered this

Games Testing

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In today's blog I will be discussing the article, " Giving Criticism – the good, the bad, and the ugly!  ". The article starts off with stating that most people don't know how to give good constructive criticism which, may be the case. It suggests that when giving constructive criticism most people will say that they 'like it!' when they are actually feeling completely indifferent on the inside.  Perhaps this is because people would rather be polite rather than be honest and give constructive feedback.  The article then goes on discussing what constructive feedback is and why it necessary.  It's necessary to give good quality constructive feedback to people because it enables them to know whats working and what isn't. If constructive feedback wasn't given then people could produce something that is completely wrong and in turn wastes a lot of time. The article states that " Constructive criticism can also keep feelings from being hurt by foc