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Showing posts from November 11, 2018

Prototype

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Welcome back to my blog!, So I have finally started building my prototype for my game and at first I was really excited to finally begin making some progress. Unfortunately I went to go and download the 'Fungus Plugin' from the asset store and I did that and everything went perfectly fine. I thought that it would be easier for me to use the Unity Tutorials project scenes as my guide for beginning my prototype because I didn't have much time to do this. When I opened up the 'Fungus Plugin' in Unity and I clicked on a folder and I drop an asset into my scene, it deleted my entire scene and everything that was in it. I'm not sure what to do, should I try to restore it by windows restore? I tried exiting Unity all together without 'saving' on purpose and then open the previous version. It didn't work, on opening the file again, the scene was empty. My progress from my previous Unity Tutorials was gone as well as any progress I had made on my prototype.

Unity Free Tutorials

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Unity Technologies Logo Sources; Google Images This week I will be discussing different unity tutorials that I watched in relation to my project. I did this because I felt that it would help guide me in my progress during creating my game and implementing different features and elements. This week we were asked to watch any Unity tutorial that would help us with creating our game for our  project. For this week I watched the following: Sources; YouTube I found that after I watched this tutorial I felt, that I had a better understanding of how to implement a game 'timer', in my game. I looked up this specific tutorial because I want to implement a timer in my game when players are on 'hard' mode' which, is directed at the higher up age category demographic that I'm shooting for. I found this tutorial really helpful and I feel confident enough to now implement a game timer in my game on a specific game mode. The voice over was spoken very clearly an

Game Fun

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Welcome back to my blog!, In today's blog I will discussing my thoughts after reading through the articles for this week. This weeks reading is about "fun" being just another word for "learning". You can find the article here . This article focuses on why those aspects are fun.   The article lists and describes different types of fun, here are some of them: Sensation:   Games can engage the senses directly.This   includes physical movement (good for building muscle) and looking at and hearing things that are interesting (good for detecting opportunities or dangers). Fantasy: allows the kind of “what-if” scenario part of our brain to get stronger, allowing us to come up with novel ideas. Narrative:  This is useful for passing on vital information and experience to others in your group, increasing the chance that  all  of you will survive.# Challenge:  This is a convenient way for different humans to show dominance over one another in a relati